The Red Rocket... The Soviet Stinger... The Equalizer... Whatever name it has been given, when the battlefield gets tough, this relic can save the day or buy you some time.
Okay, this project was a bit unique…
I did part of the modeling for the project in 3D Max and part of it in Blender.
Some of the textures were created using Blender nodes and were also baked in Blender, while others were made in Substance Painter.
This is a personal project, and I wanted to incorporate all the software I wanted to use and improve my skills in each of them.
Unfortunately, I didn’t create any text texture details…
They would have added more intricacy, but time is limited, and this is, after all, a side project that was nice to finish rather than leaving it to gather dust on the hard drive.
This is not an exact one-to-one copy of the real thing; artistic changes have been made